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Creators
Details
Licensed Depends on version
Published 4 years ago
Updated last year
All versions
7.99.7
Alpha
7.99.72 years ago 29
Compatibility
Minecraft: Java Edition
1.11.2
Platform
Forge
Supported environments
Client and server
Required content
Changes
Breaking changes:
- The guide book loads entries differently (A breaking change for addon devs)
- The contents pages is now loaded from "assets/<domain>/compat/buildcraft/contents.json", rather than "assets/<domain>/guide/contents.json"
Improvements:
- Guide book entries are loaded from any resource pack, rather than just mod jar files.
- All loaded contnts pages are listed at the start of the book, along with the mod version
- [#3773] Facade API has been expanded to give more information.
- The facade pluggable now implements "buildcraft.api.facades.IFacade" - addon devs can use this for more detailed interaction
- Many methods and classes have been added to give information about phased facades.
Bugs fixed:
- [#3700] Fix crash with sponge (using a fakeworld to get block and entity requirements) (afdw)
- [#3711] Guide images crash when used. (AlexIIL)
- [#3721] Concurrent issue when looking at the autoworkbench in debug mode (F3) (AlexIIL)
- [#3724] Oil generation code crashes on the server (AEnterprise)
- [#3725] The autoworkbench throws out excess items (such as a bucket) (AEnterprise)
- [#3726] The advanced crafting table cannot craft even if its fully charged (AEnterprise)
- [#3745] Landmarks needed 8 seconds to be broken by hand. (AlexIIL)
- [#3763] Fluid and Item pipes sometimes display the wrong item or fluid on the client side (AlexIIL)
- [#3764] Obsidian pipes can't accept power from anything other than a pipe pulsar. (AlexIIL)
- [#3766] Blueprints sometimes don't sync correctly (afdw)
- [#3767] Tooltip render crash (afdw)
- [#3770] Oil generation config options are missing. (AlexIIL)
- [#3777] Facades textures are sometime rotated incorrectly (afdw)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:6ZxBsmnh:NXFjHvlo"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:6ZxBsmnh:NXFjHvlo"
}


