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1.1.0
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What's Changed Bug Fixes Fixed the multi-material request order: after confirming one material's quantity, its native AE2 crafting plan is shown before the next material's quantity screen. Fixed follow-up material processing after a native crafting plan is cancelled or fails. Fixed BGT queue entries being skipped during initial processing when a matching AE2 crafting pattern exists but the material is missing. Fixed later building operations no longer showing the quantity screen after a material request was cancelled. 更新内容 Bug 修复 修复缺少多种材料时的请求顺序:确认一种材料的数量后,先显示该材料对应的 AE2 原生合成计划,再进入下一种材料的数量窗口。 修复 AE2 原生合成计划取消或失败后,无法继续处理后续材料的问题。 修复 AE2 网络存在对应样板但材料不足时,BGT 队列在初始处理阶段被错误跳过的问题。 修复取消材料请求后,后续建筑操作不再显示数量窗口的问题。
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:EGAENKgA:jbrFCXcl"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:EGAENKgA:jbrFCXcl"
}

