Links
Tags
Creators
Details
Licensed ARR
Published last year
Updated 4 months ago
All versions
1.1.0
Release
By Powder and Steel 1.1.07 months ago 238
Compatibility
Minecraft: Java Edition
1.20.1
Platforms
Forge
NeoForge
Supported environments
Client and server
Required content
Any compatible version
Changes
- This update brings 2 new sets of mobs with their corresponding weapons, decorative blocks, and even an armor set!
- ADDED: Zombunnies, a set of 2 mobs (+ a rare variant) that spawn in plains and drop Markspebbles
- ADDED: Marksblades, melee weapons made from Markspebbles, weaker damage than sword but applies Marked to target, which increases the damage of the next bullet hit
- ADDED: Abeillons, a set of 2 mobs (+ a rare variant) that spawn in jungles and lush caves, and drop Abeillonswax
- ADDED: Burst Rifles made from Abeillonswax
- ADDED: Abeillon armor made from Abeillonswax, grants firing speed and ammo usage reduction, but low protection
- ADDED: Decorative blocks made from the new mob drops (with corresponding stairs, slabs, and walls)
- ADDED: New advancements to signal where to find the new mobs
- CHANGED: Overworld gun recipes, pistols (like the Desert Revolver) now use 2 Gunsteel Ingots instead of a Basic Gun Assembly, while advanced guns (like the Desert Shotgun) no longer require an extra Gunsteel Ingot (but still need the Assembly)
- CHANGED: Advancement for making a Diamond Gun Assembly is now marked as a Goal
- FIXED: Gunomes being able to stack higher than intended
- FIXED: Gunsmith Zombie Villagers missing a texture
- FIXED: Crash when a Densgsten Explosive Bullet hits a block while set on fire
- ADDED: More easter eggs on Saber Sentries (and rearranged texture location for those)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:D18oKYBp:ZDQA0UrA"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:D18oKYBp:ZDQA0UrA"
}

