0.0.7
Compatibility
Changes
This is a TEST version
Core game mechanics have been partially reworked in this release, which may negatively affect optimization and compatibility with third-party mods. Below is the full changelog, enjoy playing!
(Note: It is not recommended to set height parameters below -64 or above 2048)
- 🏔️ World Height: Default bounds updated to -64 to 2048 blocks.
- 🕳️ 3D Deep Caves & Bedrock: Seamless 3D Deepslate cave generation below Y = -64 with a solid Bedrock floor at the bottom.
- ☀️ Lighting & Render Fixes: Fixed lighting glitches, black sky, and rendering crashes at Y >= 2048.
- 🔴 Build Limit: Native build height limit checks with bright RED actionbar warnings.
- ⚡ Instant World Saving: Optimized NBT chunk saving by 80% (saves in < 0.2 seconds).
- 🎨 GUI Notice: Added test version notice and stability warnings to the config screen.
Send bugs - pise4ku@gmail.com
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:r7hXfk0T:OfUsEGlc"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:r7hXfk0T:OfUsEGlc"
}

