All versions
3.0.0
Release
CactusBlade511's Medicines 1.0.07 months ago 215
Uploaded by
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Changes
----- Changelog 3.0.0 - New Beginnings ----- ITEMS
- Added a new drinkable item, Warming Tea, made from x1 Honeycomb, x1 Boiled Water Bucket, x1 Fern, x1 Ginger and x1 Empty Bottle. Cures the Incipient Cold.
- Added Mucus. It’s dropped randomly from the player's current location during a Cold. It can be also used to either trade with the Apothecary or to craft a slimeball from x9 Mucus.
- Added Ginger, drops from Wild Ginger plants. Used in Warming Tea recipe.
- Added Lemongrass Stem, drops from Wild Lemongrass plants. Currently WIP.
- Added Empty Syringe. Currently WIP.
- Added Empty Pill Capsules. Currently WIP.
And much more WIP items.
BLOCKS
- Medical Cabinet, crafted from x6 Quartz Blocks, x2 Quartz Slabs and x1 Glass Pane. Used as a container and workstation for Apothecaries.
PLANTS
- Added a new Wild Lemongrass plant, which generates in: Jungles, Sparse Jungles, Bamboo Jungles, Savannas, Savanna Plateaus and Windswept Savannas.
- Added a new Wild Ginger plant, which generates in: Old Growth Taigas, Dark Forests and Flower Forests.
DISEASES
- Started the rework for the Cold effect, when player enters a cold biome without a leather tunic and stays in that biome for more than 30 seconds, the player will receive a cold. (Although it’s not much of an issue in this update it will be in future ones ;) )
ENTITIES
- Added a new villager profession, Apothecary. Which spawns only inside Pharmacies.
OTHER
- Added a new structure, Pharmacy, featured in 3 different biomes with different designs: Plains, Snowy Plains and Taigas.
Thats all for 3.0.0 :D
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:Fb3ZVLZ0:aRH5JdWX"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:Fb3ZVLZ0:aRH5JdWX"
}

