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Details
All versions
0.0.2
Release
CAD Editor 0.0.210 months ago 740
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client-side
Changes
0.0.2 Changelog
- Placeholder Roadmap: Added a large batch of TODOs for upcoming features (yes, that counts as an update!).
- Entity Editing: Configure equipment, drop chances, AI, and whether entities naturally despawn; also supported for spawn eggs.
- Vault Integration: Pull items directly from the vault to replace the current slot.
- Tool Editing: Set block/tags for tools; control mining speed and whether blocks drop, etc.
- Lodestone Editing: You can now configure and modify the lodestone that a compass points to.
0.0.2 更新日志
- 占位规划:为后续功能预留了大量 TODO(没错,这也算更新!)
- 实体编辑:可以给实体与刷怪蛋配置装备、掉落概率、AI、是否自然消失等。
- 保险库互通:可以从保险库直接取出物品替换当前槽位。
- 工具编辑:设置工具的方块/标签,可控制挖掘速度、是否掉落等。
- 磁石编辑:现在可以配置并且修改指南针指向的磁石啦。
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:MJW1h2CF:Jjc7Lir8"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:MJW1h2CF:Jjc7Lir8"
}

