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0.0.075
Compatibility
Changes
This version is in ALPHA. There are a lot of bugs, missing textures, names, recipes, loot tables. Very unfinished. I am working actively to get the mod to a more polished state. Report any issues to the GitHub on the project page!
Added
New Blocks:
Added Mineral Soil and Organic Ash (byproduct of the Solar Digester). Mineral Soil will have an obtainable way of getting in next update.
Solar Digester:
Added a proper crafting GUI. Added support for custom recipes via JSON or Java DataGen.
Recipes:
- Added recipes for Solar Digester and Solar Lens (viewable via JEI, GitHub Wiki, or Gallery).
- Added a temporary crafting recipe for Resource Saplings using the Smithing Table (placeholder until genetics are fully implemented).
- Localization: Added and updated proper language files for all new items and blocks.
Changed
- Renamed Item: Focusing Lens has been renamed to Solar Lens. (Warning: This may break existing worlds/setups from previous versions).
- Textures & Visuals:
- Saplings: Now generate dynamically based on the leaf color assigned to the resource.
- Fruits: Updated with appropriate textures.
- Living Log & Root Block: Updated with new textures.
- Item Models: Updated specific items to render as 3D block models rather than flat sprites.
Fixed
- Solar Digester: Addressed missing recipe integration (now fully functional).
- Rendering: Fixed issues with sapling and fruit texture generation.
- Resource Trees: Fixed where trees now grow if Mineral Soil has a charge of at least 50. (10 per Organic Ash)
- Resource Fruit uses 2 charge per growth stage. Each fruit takes 6 charge total to grow. Will stop growing if charge reaches zero.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:2jS5jL1S:XSeWxxQ7"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:2jS5jL1S:XSeWxxQ7"
}

