Tags
Creators
Details
Licensed ARR
Published 9 months ago
Updated 8 months ago
All versions
0.0.080
Release
Cambium 0.0.0809 months ago 59
Compatibility
Minecraft: Java Edition
1.21.11
Platform
Fabric
Supported environments
Client and server
Changes
Cambium - Alpha 0.0.80
🚀 New Features & Content
- New Machine: Solar Concentrator
- A high-tech solar furnace alternative used to refine advanced materials.
- Includes a basic GUI and recipe support (allows faster processing for certain materials).
- Added JEI (Just Enough Items) integration for Concentrator recipes.
- New Material: Biopolymer
- Added Bio-Composite Paste: A raw blend of organic ash and clay.
- Added Biopolymer: A refined, sturdy plastic-like ingot used for crafting machine casings.
- New Resource Trees
- Added support for Copper, Redstone, Lapis, and Biopolymer trees.
- Mod Compatibility: Added native splicing support for Vesper Wilds. You can now grow Vesperite trees if the mod is installed!
- Recipes
- Added a crafting recipe for Mineral Soil.
- Added furnace and concentrator recipes for processing Bio-Composite Paste into Biopolymer.
🎨 Visuals & Mechanics
- Dynamic Fruit Rendering: Resource fruits now use a tinted "base texture" system rather than relying on existing ore textures. This improves compatibility with texture packs and allows non-block resources (like Lapis/Redstone) to be farmed visually.
- Loot Tables: Updated Living Leaves to behave like vanilla leaves—they now drop sticks and have a chance to drop saplings, while still dropping themselves when mined with Silk Touch.
🐛 Bug Fixes
- Critical Fix: Resolved an issue where Resource Fruits would stop growing after a server restart or world reload.
- Fixed Living Logs not being recognized correctly by the "Logs" tag (mineable tags).
- Fixed Mineral Soil missing its digging/step sounds.
- Fixed an issue where Resource Tree saplings and leaves were missing their correct loot tables when broken.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:2jS5jL1S:Yn6uQPPS"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:2jS5jL1S:Yn6uQPPS"
}

