1.0.0
Compatibility
Required content
Changes
Commands
· Added /camera set with presets: first_person, third_person, third_person_front, free
· Added pos ~ ~5 ~ and pos ^ ^ ^10 coordinate support
· Added rot ~ ~ with relative rotation support (~10 ~-45)
· Added ease <time> <type> with 30+ easing functions
· Added facing entity and facing position targeting
· Added /camera fade with configurable fade-in, hold, fade-out and RGB color
· Added /camera clear to reset camera to vanilla behaviour
Camera System
·Smooth sub-tick interpolation — position updated every render frame, not every tick
· Transition chaining — new ease starts from current interpolated position, not from 0,0,0
· Switching perspectives (third_person, first_person) via mc.options.setPerspective()
· Camera override is render-only — player entity is never moved
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:kZay6qQA:6nKd7Pm2"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:kZay6qQA:6nKd7Pm2"
}

