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1.1.6
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š Update [1.1.6] - First-Person Body & UI Overhaul
⨠Key Features First-Person Body Render: Built-in body rendering (you can see your legs now)! External mods like First Person Model are no longer needed. New Movement Animations: Added dynamic inertia and procedural camera bobbing for walking and sprinting. TaC:Z Compatibility: Flawless integration with weapon mods. Added an "Item Blacklist" to the config ā add items there to disable body rendering when holding them, preventing visual bugs. šØ UI & Localization
New Config UI: Replaced the text title with a custom logo, and all buttons are perfectly aligned. Smart Reset: Holding the "Reset" button now takes only 1 second (defaults to the balanced "Realism" preset). Full Translation Support: Hardcoded text removed. The mod now fully supports .json language files (EN and RU are 100% complete). š ļø Fixes & Balance
Fixed Motion Blur slider limits (high pixel values can now be set). View bobbing is now strictly synced with the config slider. Improved zoom logic for vanilla weapons (Bow, Crossbow, Trident). The "Classic" preset has been reinforced ā it now completely disables everything, providing a 100% vanilla experience.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:ZcFuCLxu:JPrIkHXw"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:ZcFuCLxu:JPrIkHXw"
}![[NEW] Camera Inertia! - Cross Platform 3.0](https://cdn.modrinth.com/data/ZcFuCLxu/12fc49d6203896c58b1b9b22ea013cd0a1967c19_96.webp)

