All versions
2.0.6.3
Release
CameraOverhaul v2.0.6.3-vintage8 months ago 1,701
Compatibility
Minecraft: Java Edition
1.12.2
Platform
Forge
Supported environments
Client-side
Changes
Changes / Additions:
- Explosion Handling: Migrated from packet-based tracking (SPacketExplosion) to a native Forge event-based system (ExplosionEvent.Detonate). This provides more robust detection of explosions directly from the world state
- Vehicle Detection: Improved logic for detecting when a player is in a vehicle. The system now dynamically checks if the ridden entity is not a living entity, ensuring better compatibility with various vehicle mods
- Explosion Scaling: Added a new configuration option, Scale by Strength (default:
true)- When enabled, the intensity of the screen shake (trauma) scales dynamically based on the explosion's power
- When disabled, explosions use a fixed trauma value
- Note: this feature was already present in previous versions, but it could not be disabled
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:K2hCr1wS:KHXcvTMQ"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:K2hCr1wS:KHXcvTMQ"
}

