3.1.0
Compatibility
Changes
Hello Everybody! I... My motivation has been kind wack when it comes to doing some things, and this includes keeping up with some things. But finally... 3.1.0 is here: Tags and Textures!
As the name of this update suggests, Tags have been added for some items to allow for better compatibility with other mods (including some new compat for Tinker's Construct Tinker Anvils). Along with this, Textures for the blocksets have been overhauled for the most part cause I felt like they were aging poorly (especially Blazesteel, which got the Glow-up of the century with this update, including a better palette and some very stunning blocks). Also with this, two sub-sets have been added for Rose Gold and Blazesteel: Bricks, and Plating.
That... is pretty much it here. Texture Updates, blocksets expanded... and some tags for extra compat. Anyways, hope you all enjoy this goober's funny mod update.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:DxQiTEG8:ejRcDhoL"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:DxQiTEG8:ejRcDhoL"
}

