
Canyons_and_Cliffs_and_Biomes
The generation probability of canyons has been adjusted, and their size has been increased, while height limits have been optimized. The maximum height limit is now 1664, and the minimum height limit is -256. The resulting terrain generation will be improv
1.4.0.14129.68
Compatibility
Changes
Canyons_and_Cliffs_and_Biomes
Version v1.4.0 (build 14129.68.he_release_svc) (Release channel: release)
New Content and Changes
- Slightly adjusted aquifer size and aquifer details
- Slightly adjusted terrain details for windswept biomes
- Removed canyons and ravines
- Fixed a bug where plains were too steep
- Slightly optimized some terrain generation code
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:yMddyJ3X:XAvIpJxs"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:yMddyJ3X:XAvIpJxs"
}
