
Canyons_and_Cliffs_and_Biomes
The generation probability of canyons has been adjusted, and their size has been increased, while height limits have been optimized. The maximum height limit is now 1664, and the minimum height limit is -256. The resulting terrain generation will be improv
1.5.0.14907.0
Compatibility
Changes
Canyons_and_Cliffs_and_Biomes
Version v1.5.0 (build 14907.0.be_prerelease) (Release channel: alpha)
New Content and Changes
- Slightly adjusted continentalness noise and island noise
- Slightly adjusted humidity and temperature noise
- Slightly adjusted ridgedness to save memory
- Optimized the large amount of cave noise to save memory
- Slightly adjusted terrain detail, as well as the scaling ratios of ridgedness, continentalness, and erosion, to make the terrain more realistic
- Fixed a bunch of bugs where overlapping causes combined to make the terrain too steep
- Fixed bugs caused by base_3d_noise noise, such as peaks turning into semi-hollow terrain, etc.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:yMddyJ3X:y0qGYKKa"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:yMddyJ3X:y0qGYKKa"
}
