1.0.2
Compatibility
Changes
Revamped the entire "roll" UI for better visibility (added animations for rolling, viewing cards, etc.).
Updated skill display
Updated custom icon for the card
Updated passive skill mechanics: only one passive skill allowed at a time (can be swapped out).





Updated /cardengine commands:
+ active ... (to test active skills)
+ passive ... (to test passive skills)
+ update (you can now use this command to reset the entire card JSON; no more manual deletion required).
Updated library structure and syntax: (Don't worry—you don't need to memorize anything; just visit the web wiki, select AGENT, and copy the prompt. The AI will handle it all for you.)
+ Mandatory resource management to prevent memory leaks.
+ Added a "casting time" function for specific skills as needed.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:fkmh9EDT:MYCopn2B"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:fkmh9EDT:MYCopn2B"
}

