1.0.3
Compatibility
Changes
- Improved card roll effects.
- Add Skip Button
- Updated card UI sounds. More sound customization is planned.
- Skill UI and keybinds stay hidden when no skills are registered.
Create attribute cards for Minecraft or other mods without coding:
/cardengine attribute mod:attribute <rarity> <icon> <value> [max_stack]

Example: Legendary card granting +2 armor, selectable up to 5 times:
/cardengine attribute minecraft:generic.armor legendary minecraft:iron_chestplate 2 5
Use Tab for suggestions. Cards are saved in the current world and can be edited through JSON. An annotated template is included.
Copy cards to config/card_engine/cards/ to reuse them in other worlds.
/cardengine update — copies config cards into the current world and backs up replaced files. /cardengine reload — reloads the current world’s card files.


Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:fkmh9EDT:rMh0Sxn9"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:fkmh9EDT:rMh0Sxn9"
}

