All versions
1.2.0
Beta
Cataclysm_Era-1.2.05 months ago 30
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Changes
- The game day interval can now be configured freely and is no longer fixed at 100 days.
- Added a new Phase system: Zombies will adjust their base armor toughness and base knockback resistance based on the current phase. This system also controls whether zombies can gain Invisibility, hold Totems of Undying, or wear Netherite armor, and all these attributes can stack on a single zombie.
- Rewrote the Zombie Enhanced Procedure, slightly optimized performance, and fixed two bugs: one where the enhancement had a chance to not activate, and another where the mod might fail to work due to incorrect priority conflicts with other zombie enhancement mods.
- Added a large number of new config options to further increase the customization freedom of this mod.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:SUiCn2bu:Sgs9PRke"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:SUiCn2bu:Sgs9PRke"
}

