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1.1.1
Compatibility
Required content
Changes
Bulk update for modrinth including 1.0.1, 1.1, 1.1.1 and 1.1.1b from curseforge:
FIXED: -Reduced a bunch of console spam -Fixed the way that the DwellerTargetSeesMe procedure adds client dependency -Fixed position debug message -Dweller not playing fleeing sound when doing so -Dweller looking at player while fleeing instead of its target position
CHANGED: -Dweller now only breaks shields when aggro -Dweller now sets flag to despawn after killing a player (despawn every tick not being looked at) -Dweller doesn't produce particles when falling after spawn to not give away its location -Dweller doesn't follow the player until the invis effect runs out (after spawn, every tick not looked at) -Fleeing dweller now calculates more efficiently -Staring dweller first waits 30 seconds until able to despawn -Dweller now has a chance to keep stalking for a bit after spotted -Dweller tanks a bit more damage -Dweller deals a bunch of knockback -Considerably increased the dweller's speed -A lot of backend stuff mainly related to MCreator -Properly assigned the mod's license -Dweller now receives server data every tick instead of every 3 ticks -Dweller now crouches when its head is covered by a block -Made lava much less effective on the dweller -Highly increased the dweller's speed when in lava -Dweller can now break trapdoors when climbing, no matter their hardness -Modified climbing logic slightly so it doesn't mess with crouching -Creative-listed the dweller spawn egg (its in the Spawn Eggs creative category) -Middle-clicking the dweller gives you its spawn egg -Removed Herobrine
ADDED: -Dweller plays climbing sound when doing so -Dweller plays breathing sound quietly when on his staring engine -Dweller breaks blocks when they are blocking his path and there is no way around
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:dgaDBtU1:yawdgLSj"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:dgaDBtU1:yawdgLSj"
}

