Tags
Creators
Details
0.5.3
Compatibility
Required content
Changes
Right-click wooden sword in creative mode to enable all datapack functions
Add option scoreboard (cbraddon):
- Enable/disable server, game, effect option separately
Add extended feature:
- lobby protection
- Join team by block
- Give player command book as login item
- Teleport non-game player spectator to lobby after game
Add command book:
- Auto give team join command book when teleport to lobby
- Right-click wooden sword in creative mode to get game command book
Item function:
- Right-click wooden sword to get player command book
- Recovery compass: lobby teleport
- Compass: survival lobby
- Spyglass: spectate game
Other:
- Restrict auto-spectate to lobby area only
- Add BlockEvent, PlayerInteractEvent, TriggerEvent tag
- Update logo with inverted crafting table
Event-driven architecture; dependency inversion.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:UXMucnTT:3ggWuNIy"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:UXMucnTT:3ggWuNIy"
}


