All versions
0.0.2
Beta
Cursed Fate: Explosive Flesh 0.0.24 months ago 2,766
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Changes
Minor update
- Added textures for abilities 3 and 4, as well as the technique icon (even tho they all suck 😭😭)
- Added a new gamerule: ExplosiveFleshSelfDamageMultiplier, does what it says, set equal to 0 to remove self damage. I wouldnt reccomend doing this as then the last move has no drawbacks.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:eTZ4EiVs:QlkbsAMw"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:eTZ4EiVs:QlkbsAMw"
}

