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Chalk - 1.5.0

Changelog

1.5.0

  • Added new symbols: House, Checkmark, Heart, Skull, Pickaxe

    • Symbol selection UI is opened by using Chalk/Chalk Box while sneaking.
    • Some symbols are unlocked by completing an advancement, others are unlocked by default. (configurable)
  • Chalk Box

    • Chalk Box can now be opened by Right-Clicking it in inventory.
    • You can now insert chalks in Chalk Box by right-clicking it with item (same as bundles).
    • Using Chalk Box on the block while it is empty will now open the GUI instead of doing nothing.
    • Added sounds to closing and adding glow.
  • Tags:

    • Added chalk:chalk_cannot_draw_on block tag which controls what blocks isn't suitable for drawing marks on.
    • Changed naming to be inline with vanilla: chalk:chalk -> chalk:chalks, etc.
    • Added chalks to forge:chalks tag.

  • Marks are now properly placed and rotated when generated as part of a structure.

  • Player's are now holding chalks pointing forward.

  • Removed ability to draw already glowing marks by holding glow item in offhand. You'll need to click again to apply glow.

  • Glowing marks will now glow properly when Rubidium is installed.

  • Tweaked textures

  • Added several advancements.

  • Added config for mark rotation offset.

WARNING - All arrow marks, drawn in previous versions of the mod, will be changed to a dot due to some changes to Chalk Mark blockstate.

Files

chalk-1.19.2-1.5.0.jar(308.63 KiB) Primary Download

Project members

mortuusars

Owner


Technical information

License
MIT
Client side
required
Server side
required
Project ID