
Changed: Synergy
Turns aggressive latex creatures into neighbors you can actually get along with. An orange or a friendly pat will often get you further than fists and blades. Transfur is not always the end anymore cause sometimes you can even talk your way back out of it!
Tags
Creators
Details
0.1.0-beta.2
Compatibility
Changes
Changed: Synergy 0.1.0-beta.2
This update focuses on reverse transfur reliability, safer release behavior, creature AI fixes, and settlement improvements.
Fixes
- Reworked reverse transfur recovery for assimilation, absorption, and fusion.
- Improved source-creature restoration and cleanup after interrupted reverse transfur sessions.
- Fixed provisioners sometimes failing to resume resource delivery after combat.
- Fixed winged latex creatures gliding without playing their native wing-flapping animation.
- Prevented creatures from consuming the final orange in an orange pile, allowing the pile to remain available for restocking.
Changes and new mechanics
- Winged latex creatures now glide safely when falling from high places and return to normal movement after landing.
- Players cannot be released from wrapping or absorption while airborne.
- Release may also be refused when hostile non-latex mobs are nearby.
- A refused release becomes available again once the player reaches the ground and the surrounding area is safe.
- Community outposts now claim a small area around themselves.
- New outposts must maintain a minimum distance from existing outposts, preventing adjacent settlements from replacing or crowding one another.
Compatibility
- Added basic compatibility with Changed Additions.
- Excluded Addon boss entities and Foxyas from Synergy social, relationship, companion and any other systems.
Notes
This is still a beta release. Back up important worlds before updating and report reproducible problems through the GitHub issue tracker.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:NL3o1x3D:H7gbKAit"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:NL3o1x3D:H7gbKAit"
}
