1.0.11
Compatibility
Required content
Changes
Chao Garden Mod 1.0.11
Three new fish forms, Chao that take longer to grow up, a slower belly, and a batch of portal fixes.
🐟 New fish forms
- Pufferfish, Tropical Fish and Salmon Chao. Each swaps its hands for fins, which still wave and swing with every animation, and keeps your Chao's colour with the fish's markings on top.
- Getting them: each fish drops its DNA 1 in 4 times when a player kills it (+5% per level of Looting). Feed a Chao 100 of one fish's DNA to transform it. Fish DNA also gives Swimming XP, and can turn up as a race prize or in the Chao Shop's daily DNA.
🌱 Growing up
- Chao take longer to grow up. A Hero or Dark Chao now evolves at 100 in-game days instead of 13, and grows to full size over those 100 days.
- Breeding starts at 50 days instead of 10.
- Chao that have already evolved stay full size. A child older than 13 days that hasn't evolved yet will now evolve at 100 days.
- Natural Chao keep their own eye colour when they evolve or transform. Any that lost their eye colour that way get it back.
🍎 Feeding
- The belly empties more slowly. A full Chao now takes about two and a quarter hours of play to empty, so a garden Chao can get by on its trees.
- Appetite is tracked per skill. A Chao that's bored of carrots (Run) is still keen on fish (Swim). The menu shows which skill's food it's least keen on.
🌀 Portals
- Chao only go through a garden portal while you're carrying them. One that follows you or wanders in stays on its own side, and mobs walk around the portal instead of through it.
- Mobs that do go through stay where they land. They used to bounce back and forth between the worlds, or get stuck in the frame.
- You come out in the middle of the portal, not half inside the frame, and have to step out and back in to go back through.
- A Chao on your back can't suffocate against the wall or the portal frame.
🛠️ Fixes
- You can put a carried Chao down after leaving a boat or mount. Getting off by sneaking used to leave sneak stuck "held", so pressing it again did nothing.
- Wandering traders and their llamas stay out of the Chao Garden and the Chao Stadium, including ones other mods summon.
- With CobblemonAlphas installed, wild alphas and their herds stay out of the Chao Garden and the Chao Stadium.
Requirements
Fabric Loader, Fabric API and GeckoLib.
⚠️ Update the mod on your server and on every player's game together. Everyone needs the same version.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:cru8Khbb:FUXgxorI"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:cru8Khbb:FUXgxorI"
}

