Compatibility
Minecraft: Java Edition
1.21.6–1.21.11
Platforms
Supported environments
Client and server
Links
Tags
Creators
Details
Licensed GPL-3.0-only
Published 2 months ago
Changelog
Sulfur Cubes Mod - v1.6-SNAPSHOT
This update focuses on visual fidelity and a complete overhaul of the entity spawning system to ensure Sulfur Cubes inhabit their intended biomes.
🎨 Visual Overhaul
- Modified Model: The Sulfur Cube model has been completely rebuilt for better geometry and smoother animations.
- New Texture: Replaced the old placeholder/base textures with a custom, high-detail skin to match the Sulfur Caves' atmosphere.
🛠 Natural Spawning (Refactored)
- Underground Logic Fixed: Resolved a major issue where Sulfur Cubes would not spawn underground.
- Changed
MobCategoryfromCREATUREtoAMBIENT. - This allows the engine to skip the "Sunlight & Grass" requirements.
- Changed
- Group Scaling: Now spawns in groups of 1 to 4 per successful spawn attempt.
- Placement Requirements: Cubes now strictly spawn on
SULFUR_BLOCKsurfaces within their native biome.
🏗 Developer & Source Changes
- Registry Fixes: Updated
SpawnPlacementsto useHeightmap.Types.MOTION_BLOCKING, allowing the spawn cycle to correctly find cave floors instead of world-height surfaces. - Block Properties: Explicitly added
.isValidSpawn()to the Sulfur Block properties to override restrictions. - Build System Fix: Fixed a bug in the Gradle/CI pipeline where specific
.jarfiles (sources/shadow) were not being uploaded to the distribution point.
Files
ChaosCubed-1.6-SNAPSHOT.jar(819.6 KiB) Primary
Metadata
Release channel
BetaVersion number
1.6-SNAPSHOTLoaders
Fabric
Game versions
1.21.6–1.21.11Environment
Client and server, required on both


