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0.1.0
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Required content
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Release 0.1.0 β Initial Release
Welcome to the debut release of Chat Remastered! This version completely overhauls the vanilla Minecraft chat experience, bringing modern messenger features directly into the game.
πΌοΈ Media & Files
- Instant Inline Rendering: Send and view images/animated GIFs right inside the chat window.
- Wide Format Support: Full support for PNG, JPEG, WebP, BMP, TIFF, and animated GIFs.
- Easy Sharing: Drag & drop files, click the attachment icon, or paste directly from your clipboard (
Ctrl + V). - Asynchronous TCP System: All media transfers run on a dedicated port (
5050) completely separate from the main game loop to avoid any server lag or TPS drops.
π¬ Advanced Chat Logic
- Replies & Threads: Reply directly to text messages or shared photos with a visual connection.
- Context Menu: Right-click any message to quickly reply, copy content, or manage the message.
- Text Selection: Highlight and copy specific lines directly from the chat loop.
- Pre-send Preview: See what you are about to share before sending it to the server.
βοΈ Customization & Security
- In-game Settings UI: Tweak image scaling (50%β200%), closed chat line limits, and window height in real-time.
- Granular Moderation: Operators can block photos, mute players completely, or globally delete inappropriate media by ID.
- Smart Cache & Optimization: Automatic binary cache wipe after 1 day to save server disk space.
- BanHammer Support: Out-of-the-box integration with the BanHammer modβmutes automatically restrict media sharing.
Note: This initial release is built and optimized for Fabric 1.21.11. Both client and server installations are required for media features to work.
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:9J1Dj16r:w0MCWDRd"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:9J1Dj16r:w0MCWDRd"
}



