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Licensed MIT
Published last year
Updated 9 months ago
All versions
2.0.0
Release
ChestLocker 2.0.09 months ago 958
Uploaded by
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Fabric
Supported environments
Client and server
Changes
π§© ChestLocker v2.0 β Major Update Log
π New Features
- β
Added Key Ownership System β each key stores
ownerandowner_uuid. - β Added Password Hashing for stronger security (SHA-256).
- β Added Unlock Mechanic β Sneak + Right-Click with the correct key to unlock your chest.
- β
Added Whitelist Commands:
/chestaccess add <player>/chestaccess remove <player>/chestaccess list
- β Added HUD Display β shows βLocked by: <player>β when looking at a locked chest.
- β Added Password Reveal System β hold SHIFT to show the real password on the key tooltip.
- β Added Break Protection β locked chests canβt be destroyed until unlocked.
- β Added Multiplayer Safety β all logic now runs server-side; no client spoofing possible.
π οΈ Improvements
- πΎ Key NBT now includes:
passwordownerowner_uuid
- π¬ Improved feedback messages with colors and emojis for clarity.
- π§ Improved tooltip system (
KeyTooltipHandler) with obfuscated password and shift reveal. - π¦ Reworked lock data structure for better compatibility with server saving (
config/chestlocker.json). - βοΈ Cleaner, more modular code structure:
/clientβ Client UI & tooltips/screenβ GUI classes/mixinβ Game behavior hooks/managerβ Lock data management
π§± Bug Fixes
- π©Ή Fixed issue where unlocked chests couldnβt be opened by non-owners.
- π©Ή Fixed tooltip not updating owner name after password setup.
- π©Ή Fixed improper password check causing all chests to be βlocked.β
- π©Ή Fixed incorrect lock data persistence on reload.
β‘ Coming Next
- β³ Key sharing system (duplicate keys with limited access).
- π§© Optional password GUI for unlocking (instead of instant key unlock).
- π§± Auto-lock restoration after reopening chest.
- πΌοΈ Custom key textures & glow effects.
π§° Summary
ChestLocker 2.0 turns your chests into real, password-secured storage.
Every lock is owner-verified, UUID-protected, and fully multiplayer safe. π
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:oJS1ZjRd:wI8QKFBs"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:oJS1ZjRd:wI8QKFBs"
}

