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Licensed LGPL-3.0-or-later
Published 9 months ago
Updated 4 months ago
All versions
0.15.0
Beta
Potato's Chips 'n' Skills 0.15.08 months ago 298
Compatibility
Minecraft: Java Edition
1.21–1.21.1
Platform
Fabric
Supported environments
Client and server
Required content
Any compatible version
Any compatible version
Any compatible version
Changes
- Add config field
level_cap_remove_boss_count(int)- Allows configuring the system so that only that many bosses need to be killed to remove the level cap
0means there is no level cap,-1means all bosses must be defeated to remove the level cap- Defaults to
-1
- Add config field
proximity_defeat_range(int)- Determines square radius that players must be in to count as defeating proximity-defeated bosses
- Defaults to
100
- Clean up boss tags
- Add tag
#rpgskills:repeated_defeat_ignores_custom_skill_drop- Entities in this tag will only drop the amount configured in
skill_points_entitythe first time it is defeated - Must be in
#rpgskills:increases_level_capas well to have an effect
- Entities in this tag will only drop the amount configured in
- Add tag
#rpgskills:proximity_defeat- Entities in this tag will ignore damage counts when calculating skill drops, instead all players within
proximity_defeat_rangewill be considered to have dealt maximum damage
- Entities in this tag will ignore damage counts when calculating skill drops, instead all players within
- Add tag
#rpgskills:bosswhich is included in all the boss tags- Includes
#rpgskills:bosses/early,#rpgskills:bosses/mid, and#rpgskills:bosses/final
- Includes
- Remove
#rpgskills:bosses/dlctag - Add Qliphoth Awakening bosses to the default boss tags
- Add tag
The wiki has been updated accordingly.
Supplementary resources
| File | Type | Size | |
|---|---|---|---|
| rpgskills-0.15.0-sources.jar | Sources jar | 204.94 KiB |
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