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Creators
Details
Licensed LGPL-3.0-only
Published 7 months ago
Updated 2 hours ago
All versions
26.2.0.1
Release
Chisel-26.2.0.12 hours ago 6
Compatibility
Minecraft: Java Edition
26.2
Platform
NeoForge
Supported environments
Client and server
Required content
Any compatible version
Changes
Changelog
All notable changes to this project will be documented in this file.
[26.2.0.1]
Added
- Initial release for Minecraft 26.2 and NeoForge 26.2.0.93.
- Linked AE2 terminal storage for the Trowel, using the compatible AE2 26.2 API and refunding reserved materials when placement fails.
- Player build, item-use, world-interaction, and locked-container permission checks for block-changing tools, projectiles, Builder's Guide edits, connected-texture offsets, and Auto Chisel access.
- Sneak-right-click installation of Auto Chisel upgrades and selection highlighting in Chisel screens.
- Custom ghost skin, armor, armor trim, and enchanted glint rendering for supported player appearances, adapted to the 26.2 rendering pipeline.
- Builder's Handbook crafting recipe and chisel tag, AE2 Fluix and new metal variants, and Create-gated rose quartz recipes.
Changed
- Requires CTMLib 26.2.0.3 or newer for connected-block offsets.
- Connected-texture offsets apply to a connected block group instead of an entire chunk, with a bounded traversal and a translated limit message.
- Auto Chisel automation respects per-slot limits and accepts a chisel from the top when its chisel slot is empty.
- Updated JEI and Jade for 26.2 and migrated block previews and tool overlays to the feature rendering system.
- Refreshed quartz, sandstone, red sandstone, wood, gilded blackstone, ore, metal, concrete, brick, waterstone, lavastone, magma, and jack-o'-lantern textures and variants, with regenerated resources.
- FTB Chunks integration is not included because compatible 26.2 dependencies are unavailable. If an unsupported FTB Chunks installation is present, protected editing and linked-inventory actions fail closed rather than bypassing claims.
Fixed
- Preserve ghost glint shader imports and apply the ghost appearance to all three supported players.
- Prevent linked-storage material loss or duplication when Trowel placement fails.
- Cancel client-side mining of chiselable blocks while allowing normal mining of unrelated blocks.
- Correct stained-glass circle and crying-obsidian textures and remove the unintended dirt tag.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:GOQwOWlB:ThgGlUGw"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:GOQwOWlB:ThgGlUGw"
}

