All versions
0.2.0
Beta
Chocco's Mobs 0.2.0 1.21.410 months ago 281
Compatibility
Minecraft: Java Edition
1.21.4
Platform
NeoForge
Supported environments
Client and server
Changes
Chocco's mobs change log
Changes
- The mod doesn't need geckolib anymore
- All entity variants have been temporarily removed
- Fixed the Crocodile texture, jaw was miscolored
- Major changes to the Spear weapon
- Monkey animation was changed a little bit
- Penguins are "fatter"
- Red pandas are a little smaller than Racoons now
- Raccoons and Red pandas are now tamable
- Flamingos are now taller and recolored
- Shrimp should spawn way less now
- Lions sleeping has been temporarily removed
- Octopi have been recolored to match coral blocks
- Octopi turn invisible when hurt or when standing still
- Lizards now drop their tails when they take damage instead of when they die, and they regrow their tails few minutes later
New features
- Spear enchantments, Lunge, Puncture and Blight The Lunge enchantment allows you to jump forward when right clicked (I made the lunge enchantment before Mojang did) The Puncture enchantment deals more damage depending on the armor the target has The Blight enchantment is similar to Fire aspect but with poison instead
- New Banner pattern "Mask" was added and obtained from Raccoons searching Trash Bins
- New Thick Inc Sac item dropped by octopi
- New Ink Bucket, works like normal ink sac but can be used multiple times and can dunk ink on other entities
- New Inked effect
If you want to add to add items/blocks/entities from your or other mods to my tags you can
- "choccos_mobs:trash_loot" Items you can get from raccoon searching trash
- "choccos_mobs:lion_aggressive" Entities that lions are aggressive against
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:3FHR8Ewc:qjnJ49XH"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:3FHR8Ewc:qjnJ49XH"
}

