1.0.0
Compatibility
Changes
š¬ Toggle cinematic mode with a command; ⬠Adjustable letterbox bars (top/bottom/left/right) as a percentage of screen width/height, 0ā100; š¦ Hide HUD layers (individually selectable) and your hands; š Independent multi-subtitle system ā any number of named subtitles with 5 enter/exit animations (fade / slide / zoom / typewriter); š¼ļø On-screen images ā display resource pack images or vanilla item textures with adjustable scale and offset; š§ Lock your head orientation, with per-axis dead zones; š· Over-the-shoulder view ā offset the third-person camera behind your shoulder; š Camera zoom ā FOV zoom with smooth / instant modes, C key quick toggle; š Waypoint system ā save your position and glide smoothly to waypoints; š¾ Per-world state persistence ā every feature is stored per world (singleplayer: world name; multiplayer: server address), switching worlds never interferes, re-entering restores; ā” Server-side command sync ā works with execute as @a to apply to all players at once. Commands /ciallo camera movie enable [<horizontal 0-100> <vertical 0-100>] [<speed 0-99>] [<hideHand true/false>] [<hideUI true/false> [<UI type>...]] ā enable cinematic mode (hideUI defaults to false; no type = hide everything; types: all/crosshair/hotbar/bossbar/chat/playerlist/scoreboard/experience/status/title/debug/effects/vignette, tab-complete with tooltips); /ciallo camera movie disable [<speed>] ā disable cinematic mode (speed 0 removes bars instantly); /ciallo camera title <name> <text> <fontSize> <x> <y> <duration(0=permanent)> ā show a named subtitle; /ciallo camera title <name> merge <inMode> <inDuration> <outMode> <outDuration> ā bind enter/exit animations to a subtitle (modes: none/fade/slide/zoom/typewriter; persisted until cleared); /ciallo camera title <name> play ā replay the subtitle (repeatable, triggers the enter animation each time); /ciallo camera title <name> clear ā remove the subtitle and its stored animations; /ciallo camera texture <name> set <path> <x> <y> <scale> ā show an image on screen (1.0 = original size; e.g. minecraft:ciallo/frame reads from your resource pack's assets/minecraft/ciallo/ folder, minecraft:diamond shows the vanilla item texture; playsound-style tab completion); /ciallo camera texture <name> disable ā hide the image; /ciallo camera head lock [<yaw>] [<pitch>] [<yawRange>] [<pitchRange>] ā lock head orientation; /ciallo camera head unlock ā unlock head; /ciallo camera overshoulder enable [<distance>] [<offset>] [<height>] ā enable over-the-shoulder view; /ciallo camera overshoulder disable ā disable over-the-shoulder view; /ciallo camera zoom in <magnification> [smooth [<speed>] | direct] ā zoom in; /ciallo camera zoom out <magnification> [smooth [<speed>] | direct] ā zoom out; /ciallo camera zoom reset ā reset zoom; /ciallo waypoint add [<name>] ā save current position as a waypoint; /ciallo waypoint list ā list waypoints; /ciallo waypoint remove <name> ā remove a waypoint; /ciallo waypoint clear ā clear all waypoints; /ciallo waypoint goto [<name>] [<speed>] ā glide to a waypoint; /ciallo waypoint stop ā stop waypoint movement.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:IoajLz0j:5jQYkR7M"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:IoajLz0j:5jQYkR7M"
}

