
Cinchcraft Legacy Version
Cinchcraft is a vanilla+ mod with tons of new features. It currently adds new blocks, items, and structures, as well as miscellaneous stuff like new wandering trader trades and new recipes. Cinchcraft is still under development!
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Creators
Details
(Forge-1.21.1)-0.15
Compatibility
Changes
IMPORTANT NOTE: This is the FINAL update I am going to release for Cinchcraft. I have been sitting on this update for a while. I have abandoned Cinchcraft but not the features it adds. I have been working on splitting Cinchcraft into a series of separate mods some of which are already available for download. Check my profile if you want to find those: https://www.curseforge.com/members/cinchtail/projects I may post another update if it turns out there is some game breaking bug in this version.
Changes:
- Added rocky meadow biome.
- Added new variant of swamp ruins structure.
- Added compost item. This new item functions the same as bone meal and replaces the bone meal you get from composters.
- Massively updated/upgraded/recoded pillager camp structure.
- Recoded witches gathering structure and upgraded it.
- Pitcher plants are now farmable. Pitcher plant root can now be used to plant the pitcher plant crop. And fully grown pitcher plant crops now have a small chance of dropping pitcher pods.
- Tweaked and fixed some abandoned house structure variants.
- Worldgen tweaks.
- Tweaked the vanilla pillager outpost structure.
- Some Cinchcraft food items can now be used to breed animals.
- Curse of vanishing can now be applied to many more non durability items. Buckets, recovery compass, saddle, horse armor, goat horns, and more.
- Added some new items to the desert well and trail ruins loot tables.
- Slightly tweaked some of the vanilla bucket textures to make them consistent.
- Slightly tweaked the decorated pot block texture to make the sides consistent.
- Carrots can once again be composted.
- Fixed some texture issues.
- Fixed model issues with some double slab blocks.
- The issue in the last few versions with the polished deepslate recipe is somewhat fixed. Please report any issues.
KNOWN ISSUES IN THIS VERSION:
- Generation of ruined tower structures with a dungeon under them can sometimes be a bit messed up. The ruined tower, mainly the underground part, is still very much in a beta stage.
- Some vanilla textures are overwritten in cinchcraft but these overridden textures only work if you drag cinchcraft ahead of Minecraft in the resource pack screen. Seems to be a dumb forge issue.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:8Q3N8so2:1Ze6Szrm"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:8Q3N8so2:1Ze6Szrm"
}
