Compatibility
Minecraft: Java Edition
26.1.x
1.21.1–1.21.11
1.20.1–1.20.6
Platforms
Supported environments
Client and server
Tags
Creators
Details
Licensed ARR
Published 4 months ago
Changelog
[1.3.0-beta]
Added
- Mob Flee AI: Hostile mobs in civilized areas now actively try to leave. Idle mobs will wander toward less civilized ground, and in heavily built-up areas they may even panic and flee mid-combat. The stronger your civilization, the more likely they are to run — tied to your Spawn Suppression strength setting
- Head zone awareness: Mobs near a monster head totem are drawn toward its zone rather than wandering blindly. Mobs already inside a head zone won't try to leave — they belong there
- Mob Flee AI toggle: On/off switch in the config GUI, right next to Detector Sonar. Turn it off if you prefer mobs to stay and fight
Dependencies
Files
civillis-1.3.0-beta+mc1.21.11.jar(7.06 MiB) Primary
Metadata
Release channel
BetaVersion number
1.3.0-betaLoaders
Fabric
Game versions
1.21.11Environment
Client and server, required on both


