All versions
1.4.0
Release
Classic Combined 1.4.0last month 318
Compatibility
Minecraft: Java Edition
1.21.8
Platform
NeoForge
Supported environments
Client and server
Changes
Changelog 1.4.0:
ADDED
- Added Trapdoors
- Added the ability for Fences to connect to blocks above them
- Added Clocks
- Added Mud
- Added Packed Mud
- Added the Plains Biome
- Added the Rain Forest Biome
- Added Biome tags to determine which features generate in which biomes
CHANGED
- Changed Fence recipe
- Changed Bundle recipe
- Changed Bow recipe
- Changed Rope's item texture
- Doors will no longer open and close when sneaking
- Opening a Label's GUI will no longer place the block in your main hand
- Quivers, Bundles, and Ropes now allow any color of cloth to be used in their recipes
- Crafting Rope now yields two Ropes instead of one
- Golden Apples are craftable again
- Dye Buckets can be emptied by right clicking Water with the dye bucket in your hand
- Cyan Roses only generate in the Forest or Rain Forest Biome
- Flower Bushes only generate in the Forest or Rain Forest Biome
- Bedrock Altars no longer generate in Plains or Desert Biomes
- Forest Trees generate more often than before
- Forest Trees generate taller, while Plains Trees generate shorter
- Sand will generate near Water in Plains Biomes
- Mud will generate near Water in Forests and Rain Forests
- Snow now replaces both Grass and Dirt when generating rather than only Grass
- Snow no longer slows you when walking on it
- Snow is now affected by gravity
- Snow Layers are now collectable with a shovel
- Sulpher Blocks now ignite if above a Lit Torch
- Lamps now only spawn night bug particles during the Summer
- Sky color and Fog color now change depending on the biome
- Mushrooms generate more often in Rain Forest biomes
- Creepers now spit poison projectiles at the Player rather than doing melee damage
- Zombies now have a chance to spawn with a Wooden Bat as a weapon
- Arrows not stick to the surface they land on
- Arrows now make a noise depending on whether they land on a block or a mob
- Dead Saplings will now only grow into a Sapling if placed by a Player
- Creepers now explode when they die regardless of death reason
- Mud will convert to Clay when in a Desert biome
FIXES
- Fixed Chairs being unable to be spawned on Fake Bedrock blocks
- Fixed some features not generating in Desert biomes
- Fixed Wooden Bat not losing durability when used
- Fixed Shears losing durability when shearing a non-shearable block
- Fixed Stone using the 1.0 texture rather than the Classic texture
- Fixed Bundles and Quivers keeping the GUI open when moved in the inventory
REMOVED
- Removed Clay crafting recipe
- Removed doLeavesFall gamerule
- Removed unused custom Water and unused custom Water Bucket item
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:ggYy7OV2:qr2SQLSu"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:ggYy7OV2:qr2SQLSu"
}

