All versions
1.1.4
Release
[FORGE] Clockwork 1.1.4-1.20.1last month 3,045
Compatibility
Minecraft: Java Edition
1.20–1.20.1
Platform
Forge
Supported environments
Client and server
Changes
- The clockwork drill texture is now separated into individual frames rather than being a full spritesheet
- Now the clockwork drill state will go into idle mode every time its placed on the ground
- Fixed flamethrower's flame particles spawning in the center of the screen when the player was facing perfectly up or down
- Clockwork wings no longer boost upwards
- Now the player is unable to place blocks on the clockwork drill hitbox
- Now the clockwork drill stops if the cliff in front of it is 2 blocks high instead of 3
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:h3OPQqBm:qOHgvCv0"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:h3OPQqBm:qOHgvCv0"
}

