6.0.0
Compatibility
Changes
V4 was 2 version behind so heres the updated Modrinth page.
(((V5.0.0))) What's new Added :
Villager Settlements (5 Vars)
High City Remnants (4 Vars)
Nostalgic Remains (1.21.1 Exclusive) ((Numerous Variants))
That's really all.
THEN we have V6.0.0 so this update was a 2-in-1 for modrinth so wooo
V6.0.0
What's new Added Framework (3 vars)
Added "#c:" and "forge:" tags to biome things for better placement in modded environments.
Re-added damaged items to (some) of the 1.21.1 loot tables.
Removed Battle Towers because I felt like they didn't fit, for now...
That's all, stay well!
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:1jz4xzV9:zY2b4utu"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:1jz4xzV9:zY2b4utu"
}

