Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Details
Changelog
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Added switch matchup colored borders on switch screen party slots, with per-opponent matchup breakdowns in the switch tooltip. In doubles and triples, the best matchup across active opponents is shown. Toggleable via config screen with
Switch Matchup Borders. -
Added damage range previews with KO callouts (
Guaranteed KO,Possible KO,2HKO Range,Unlikely KO), using your live battle stats plus realistic target bulk ranges based on species, HP, stat stages, STAB, type matchups, weather, terrain, multihit moves, held items, and supported abilities. -
Added switch-screen damage previews so you can judge each move before swapping in.
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Added
Move Damage Rangeas a config toggle. -
Fixed the player-side in-battle
SPDlabel to use the same exact Speed source as the switch tooltip, preventing stale Battle Tower clone speeds. -
Fixed localized stat-stage name handling so previews keep working correctly in non-English languages.
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Fixed enhanced battle log ability activations to use translated ability names on localized clients.
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Fixed enhanced battle log move hovers disappearing on localized move lines after damage-percent decoration.
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Renamed the
×0effectiveness label fromHas no effecttoImmunefor clarity. -
Localized KO labels, matchup text, battle info panel labels, and opponent type names.
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Slightly adjusted the player-side in-battle speed label position for cleaner HUD alignment.


