Compatibility
Minecraft: Java Edition
1.21–1.21.1
1.20–1.20.1
Platforms
Tags
Creators
Details
Licensed ARR
Published 6 months ago
Changelog
📦 Cobblemon Realms – Biome Expanded Spawns v5.9
🧭 Designed for Cobblemon 1.7+ · Minecraft 1.21+ only
🌟 New Spawns
- 🌿 Tapu Bulu – Now spawns in Forest, Island, and Beach biomes with 3 guaranteed perfect IVs, daylight restrictions, and freezing biome exclusions.
- 🌊 Tapu Fini – Now spawns in Ocean, Island, and Beach biomes with 3 guaranteed perfect IVs, daylight restrictions, and freezing biome exclusions.
- 🌺 Tapu Lele – Now spawns in Floral, Island, and Beach biomes with 3 guaranteed perfect IVs, daylight restrictions, and freezing biome exclusions.
⚖️ Spawn Reworks & Adjustments
- 🌋 Volcanion – Now spawns with 3 guaranteed perfect IVs, supports the wild preset, and has been fully reworked from River-only encounters into new Arid surface and deep underground Overworld spawns requiring nearby water, lava, and sometimes obsidian. Levels adjusted 70 → 50–70 with reduced spawn weights.
- 🎭 Blacephalon – Now spawns with 3 guaranteed perfect IVs, updated level ranges (40–65), improved wild preset support, and new Nether height restrictions below Y 127.
- ☣️ Poipole – Now spawns with 3 guaranteed perfect IVs, supports the wild preset, received a slight Overworld spawn increase (1.5 → 1.8), and is now restricted to Forest biomes with boosted spawn rates near Bee Nests. Added a brand new Ultra-Rare End spawn (weight 3.7).
🔧 Additional Balance Changes
- ⚡ Xurkitree – Now spawns with 3 guaranteed perfect IVs. End spawn levels rebalanced (60 → 40–65) and spawn weight increased (1.5 → 2.6).
- 🕳️ Guzzlord – Now spawns with 3 guaranteed perfect IVs. End spawn levels reduced (70 → 45–60) and spawn weight decreased (5.0 → 2.8).
- 🧱 Stakataka – Now spawns with 3 guaranteed perfect IVs. Deep Dark and Ancient City encounters heavily rebalanced with updated level ranges and reduced weights. Ancient City spawns now support the wild preset.
- 🪼 Nihilego – Now spawns with 3 guaranteed perfect IVs, supports the wild preset, and received updated level ranges (60 → 40–65) with reduced spawn weight (5.0 → 2.2). Swamp spawns now require brighter conditions.
- 💪 Buzzwole – Now spawns with 3 guaranteed perfect IVs. Swamp spawns now support the wild preset and End spawn weight increased (1.5 → 2.3).
- ⚡ Tapu Koko – Now spawns with 3 guaranteed perfect IVs, supports the wild preset, and has been split into dedicated Jungle and Beach/Island spawns with updated levels (60 → 40–60).
- 🍒 Cherubi – Now uses natural and treetop presets, with higher levels (4–25 → 10–27) and heavily increased daytime Forest spawn rates.
- 🌸 Cherrim – Now classified as Common instead of Uncommon. Overcast form now appears during rain, while Sunshine form appears during clear daytime conditions.
📖 Lost Lore Adjustments
- 🌩️ MT – Spawn levels expanded (63 → 55–75) and base weight heavily reduced (5.25 → 0.25) while preserving Night, Rain, and Thunderstorm boosts.
- 🌩️ MT2 – Spawn levels expanded (73 → 60–85) and base weight heavily reduced (2.25 → 0.15). Still retains 5 guaranteed perfect IVs and weather-based boosts.
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Files
CR - Biome Expanded Spawns - 5.9.zip(882.4 KiB) Primary
Metadata
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5.9Loaders
Data Pack


