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1.2
Compatibility
Changes
📝 Patch Notes: The Perfect Update (v1.2) ⚠️ CRITICAL: YOU MUST DELETE YOUR OLD fossilsplus.json FILE! Due to a complete rewrite of the config system, using the old file will cause your game to crash. Delete it and let the mod generate a new one.
🔴 NEW ITEM: The Perfect Fossil The ultimate prize has arrived. The Perfect Fossil (represented by a glowing red coin) combines the best of both worlds:
Guaranteed Shiny status.
Guaranteed 6 IVs at 31 (Perfect Stats).
Note: This is the rarest fossil in the mod!
⚙️ Complete Config Overhaul (Individual Rates) The code has been entirely rewritten to give you total control. You can now set the drop rate for each fossil individually in every structure !
Customize the rates for shiny_fossil, ha_fossil, iv_fossil, and the new perfect_fossil separately.
📈 Balance Changes Increased Drop Rates: By default, fossils are now slightly easier to find in the world to make exploration more rewarding.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:St103nte:ZWcbdPeP"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:St103nte:ZWcbdPeP"
}

