Tags
Creators
Details
1.0.0-1.21.1
Compatibility
Required content
Changes
Changelog: Changes: Changed the whole outbreak json file (can be updated through command)
Sounds can be set per outbreak Shiny chance can be set per outbreak or it can use a default config chance Particles can be set per outbreak Blacklisted biomes can be set per outbreak Chunks can now be claimed in order to prevent outbreaks from spawning (starting from player and going to positive x and z) Items can have a stack count and chance, item data can also be added Messages can be customized per outbreak
The spawning conditions were turned into a registry The level conditions were turned into a registry
Config was changed to a custom one Can now choose if outbreaks are for each player or for a random amount of players
Outbreaks now kill each pokemon if they stop and pokemon were left
Fixes: Pokemons not being correctly chosen per rarity and always from common
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:ZrvT3v2D:fb6PZeZQ"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:ZrvT3v2D:fb6PZeZQ"
}

