1.3.1
Compatibility
Required content
Changes
Poke Notifier v1.3.1 - The Unified GUI & Hotfix Update!
This version is a critical hotfix for v1.3.0 and officially introduces the massive Unified GUI Update. We've completely overhauled the user and admin experience by unifying all configuration options into a single, powerful, and intuitive interface.
✨ Key Features
🎨 Unified GUI
- One Command to Rule Them All: The new
/pnc guicommand is now the single, universal entry point for both players and administrators. All other chat commands have been hidden to provide a clean, focused experience. - Elegant New Design: The configuration screen is a sleek, centered panel that feels integrated with the game, not a disruptive full-screen menu.
- Interactive Response Panel: Command feedback is now displayed directly within the GUI in a temporary text box, so you no longer need to close the menu to see the results of your actions.
👑 Role-Based Interface
The GUI intelligently adapts to who is using it:
- User Tools Tab: All players have access to their personal settings, neatly organized into sub-categories for Notifications, Custom Hunt, Catch 'em All, and Info.
- Admin Tools Tab: A separate, secure tab that is only visible to OPs. It provides a user-friendly interface for all server management commands, defaulting as the main view for admins to improve their workflow.
🛠️ Complete Admin Control via GUI
Administrators no longer need to memorize complex commands. Everything is now accessible with a click:
- Server Control: Toggle
Debug ModeandTest Mode, and safelyReloadorResetall mod configurations. - Event Management: Control the
Bounty Systemand manually trigger aSwarmof any Pokémon. - Player Data Management: Easily select an online player from an autocomplete list to
Autocompletea generation's progress orRollbacktheir data from a backup. - Testing: A dedicated panel to spawn any Pokémon for testing, with a simple checkbox to make it
Shiny.
🐛 Bug Fixes & Improvements in v1.3.1
- Fixed a critical bug that prevented non-OP players from opening the configuration GUI.
- Admin settings now persist! All admin toggles (e.g., Debug Mode, Bounties) are now correctly saved and survive a server restart.
- All admin actions performed in the GUI now correctly display their feedback in the response panel instead of chat.
- The Custom Hunt list is now fully interactive, allowing direct removal of Pokémon with a clickable
[X]. - The "Silent Mode" button now correctly enables/disables all other notification toggles.
- The player name text field in the "Player Data" tab now correctly **suggests a list of online players**.
- The GUI title now dynamically changes to "(Admin)" or "(User)" based on the player's role.
- Numerous other layout, command registration, and usability improvements.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:yRK8rhwf:3ifHgxSW"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:yRK8rhwf:3ifHgxSW"
}

