Compatibility
Minecraft: Java Edition
1.21.1
Platforms
Supported environments
Client and server
Tags
Creators
Details
Licensed ARR
Published 5 months ago
Changelog
Fixes
- Fixed quick battles trusting client-only checks for multiplayer flow, so the server now validates target range, player battle state, target capture or busy state, and invalid first-move cases before the quick battle starts.
- Replaced blocking quick battle timing with server-tick scheduling, preventing the server thread from sleeping during send-out follow-up and wild Pokemon defeat cleanup.
Adjustments
- Adjusted quick battle move choice to automatically use the strongest usable damaging move against the current target instead of always forcing move slot 1.
- Added a first pass of quick battle hit feedback that anchors hitsplats, effectiveness text, and floating XP or EV rewards over the target Pokemon instead of using full-screen flashes.
- Allowed clearing the quick battle keyboard and controller bindings with right-click in the config screen, showing
-while the action is unbound. - Restyled quick battle config tooltips with a custom red-bordered popup treatment to better match the stronger Cobblemon config screen presentation.
- Polished the custom config tooltips so wrapped text is centered inside the popup and the tooltip layer renders above the config rows cleanly.
- Tightened the custom config tooltip sizing and transparency so single-line popups sit lighter and closer to the text they describe.
- Anchored quick battle config tooltips above the mouse with full-screen overlap instead of confining them to the panel, and moved keybind unbinding to the list-level right-click path so both keyboard and controller bindings clear reliably.
Dependencies
Files
cobblemon_quick_battle-neoforge-1.3.8.jar(205.77 KiB) Primary
Metadata
Release channel
ReleaseVersion number
1.3.8Loaders
NeoForge
Game versions
1.21.1Environment
Client and server, required on both



