All versions
1.1.2
Release
Cobblemon Randomizer 1.1.29 months ago 75
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Changes
- Fixed various server to client sync issues
- Fixed evolution crashing when the pokemon was evolved in-world
- Fixed mega evolution not working in-battles
- Downgraded fabric loader requirement to 0.17.2+
- Added a new config "Random Movepools" when a pokemon is caught randomize all learnable moves
- Added a new config "Random Wild Types" wild pokemon encountered now have random types, that actually affect battle mechanics
- Added proper server authoritative configurations, now when an admin sets configs and a player non-op joins they won't get the config screen
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:MtpiCAoK:jxyjmS3a"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:MtpiCAoK:jxyjmS3a"
}

