All versions
1.10.23
Release
Cobblemon Secret Base Trainer 1.10.238 months ago 290
Compatibility
Minecraft: Java Edition
1.21.1
Platform
Fabric
Supported environments
Client and server
Required content
Any compatible version
Changes
- Added a portrait for the npc being interacted with
- Added a model display for any usage /givepokemon command in the dialogue answers
- Added 'LinkID' feature which allows an owner to designate each npc with an ID which locks the npc behind another npc (battle-order)
- Added a post-win dialogue config with an 'Ln' button to designate a particular line as the post-win dialogue
- Added a checkbox next to the dialogue text which enables that line to apply once per player UUID
- Added a Loss Command input field for battle defeat command execution
- Added a configurable locked message which is sent to the player attempting to battle an npc they can't yet, use %missing% to list out all npc's that are locked behind the linkID system to that player
- Added a serverside battle clone storage that saves all battle clones in a new config file called battle_clones.json which stores each battleclone on the server with all their set configurations
- Added a copy battle clone feature, when holding a battle clone item and right-clicking another battle clone in world, you copy all configurations on that battle clone to the clone item held in hand which adds a minecraft glint, to enable easy copy and pasting identical copies of a particular clone(Locked behind Op2+ Admins)
- Added commands: These commands are useful for admins in case of issues with progression through NPC's
- /bclone progress grant [player] [linkID]
- /bclone progress revoke [player] [linkID]
- /bclone progress list [player]
- /bclone progress reset [player]
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:medEuFrY:1Dt23TTB"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:medEuFrY:1Dt23TTB"
}

