Compatibility
Minecraft: Java Edition
1.21.1
Platforms
Supported environments
Server-side
Singleplayer
Tags
Creators
Details
Licensed MIT
Published 4 months ago
Changelog
CobbleChunkManager v1.1.0 — Patch Notes
Ghost Pokémon Fix
- Fixed a major issue where Pokémon in cold chunks would become unresponsive and impossible to interact with (no battles, no catching). The mod now detects players in real-time and instantly re-enables Pokémon AI when you're
nearby — no more frozen Pokémon standing around ignoring you.
Safer Entity Migration
- Pokémon moved to other chunks by the budget system now properly appear and remain fully interactable at their new location. Previously, migrated Pokémon could sometimes become invisible or unclickable.
- The system no longer accidentally migrates or despawns your owned Pokémon or Pokémon that are currently in battle. If something goes wrong during a check, the mod now plays it safe and leaves the Pokémon alone.
Smarter Budget Enforcement
- Entity counts now update immediately after a migration or despawn, preventing the system from over-aggressively removing Pokémon from a chunk that was already handled.
- Spawn blocking is now fail-safe: if something goes wrong during a spawn check, the spawn is denied rather than allowed, keeping chunk populations under control.
Performance
- AI throttling now uses graduated tick intervals (configurable for HOT/WARM/COLD chunks) instead of a simple on/off switch, giving smoother performance scaling without sacrificing gameplay.
Files
cobble-chunk-manager-1.1.0.jar(74.85 KiB) Primary
Metadata
Release channel
ReleaseVersion number
1.1.0Loaders
Fabric
Game versions
1.21.1Environment
Server-side only, works in singleplayer too


