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Licensed GPL-3.0-or-later
Published 9 months ago
Updated 3 weeks ago
All versions
0.5.5b
Beta
COD Pattern 0.5.5b8 months ago 213
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Required content
Unavailable version
Unavailable version
Changes
(CN)0.5.5b
- 优化了房间加入、选边、切换、准备与状态同步等逻辑,提升房间系统的整体稳定性与操作反馈。
- 优化了团队竞技房间界面、房间列表、信息面板与玩家列表的布局逻辑,改善小屏幕与低分辨率下的显示效果。
- 增加了统一提示弹窗,完善房间内状态提示与操作反馈。
- 增加了局内敌我标识、敌方血条显示与 TDM 击杀播报,提升战斗信息反馈的直观性。
- 优化了击杀播报表现,支持显示击杀者、被击杀者与武器/物品图标,并补充误杀、自灭等场景的专用文案与回退逻辑。
- 过滤了房间或对局上下文中的原版死亡消息,减少聊天栏刷屏,统一战斗信息到 HUD。
- 优化了 TaCZ 爆头倍率兼容逻辑,调整了复活无敌时间,并修复了部分情况下的友伤判定异常。
- 大幅优化了背包、武器配置与 TDM 房间相关 GUI 的布局、文字缩放与省略策略,提升不同 GUI Scale 下的可读性与一致性。
- 优化了长文本、小屏幕环境下的界面显示效果,以及按钮动效、武器预览与文本渲染表现,减少文本溢出与错位。
- 修复了进入背包重命名界面后需要先点击输入框才能输入的 bug。
- 补齐了界面、提示、错误信息与系统消息的本地化资源,减少硬编码文本。
- 新增
ja_jp与zh_tw语言文件,并完善了zh_cn与en_us的缺失文本。 - 默认背包名、背包复制后缀、装备提示等内容现支持随语言自动本地化。
(EN)0.5.5b
- Optimized room joining, team selection, switching, ready-state handling, and state synchronization logic, improving the overall stability and interaction feedback of the room system.
- Improved the layout logic of the TDM room interface, room list, info panel, and player list, with better display performance on small screens and low resolutions.
- Added unified prompt popups to improve in-room status messages and operation feedback.
- Added in-match ally/enemy indicators, enemy health bar display, and TDM killfeed to make combat information more intuitive.
- Improved the killfeed presentation, with support for killer, victim, and weapon/item icons, while adding dedicated fallback text for teamkill and suicide scenarios.
- Filtered vanilla death messages in room or match contexts to reduce chat spam and unify combat information in the HUD.
- Optimized compatibility logic for TaCZ headshot multipliers, adjusted respawn invulnerability time, and fixed abnormal friendly-fire detection in some cases.
- Significantly improved the layout, fixed text scaling, and truncation strategy of backpack, weapon configuration, and TDM room GUIs, improving readability and consistency under different GUI Scale settings.
- Improved long-text rendering, small-screen GUI presentation, button animations, weapon preview areas, and text rendering behavior, reducing overflow and misalignment issues.
- Fixed a bug where the backpack rename screen required manually clicking the input box before typing.
- Completed localization resources for interfaces, prompts, error messages, and system messages, reducing hardcoded text.
- Added
ja_jpandzh_twlanguage files, and filled in missing texts inzh_cnanden_us. - Default backpack names, backpack copy suffixes, equipment hints, and similar content now support automatic localization based on the selected language.
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repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
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filter {
includeGroup "maven.modrinth"
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dependencies {
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dependencies {
modImplementation "maven.modrinth:Pkr974dO:9sPZZJ3L"
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