Compatibility
Minecraft: Java Edition
26.1.x
Platforms
Supported environments
Client and server
Tags
Creators
Details
Licensed MIT
Published last month
Changelog
Version 1.4.0
Ladies and Gentlemen, due to popular demand, you can now track every single tropical fish variant and horse variant.
This update took a while! I had to restructure some of the way the UI works, but now I feel like it makes sense enough to add the tropical fish tracking!
Shoutout Shwep for making me really want to make this happen lol
Added
- Tropical fish & horse variant tracking with three levels:
- Single — one row each for "Tropical Fish" and "Horse" (the pre-1.4.0 behavior)
- Common (new default) — the 22 named tropical fish + 7 horse coat colors, adult and foal each
- All — every combination: 3,072 tropical fish, 70 horse variants
- Set the level in the Settings menu (ops only) or with
/collect_everything fish|horse single|common|all
- Collapsible cluster cells in the Entities tab: villagers (by biome), pandas, sheep, wolves, cats, llamas, trader llamas, cows, pigs, chickens, rabbits, axolotls, horses, tropical fish, and boats group into one expandable slot
- ~25 baby mobs now tracked that previously weren't: dolphins, polar bears, sniffers, armadillos, hoglins, striders, happy ghasts, glow squids, zombified piglins, and more
- Cuter solo names for babies: Chick (chicken), Kitten (cat), Puppy (wolf), Foal (horse), Ghastling (happy ghast), Snifflet (sniffer)
- "Collapsible Groups" client setting to toggle the new clusters on/off
Improved
- Master "Collect Everything" badge now requires the Advancements tab
- Cluster cells use your menu's outline color until complete, then turn green like any other finished entry
- Hand-picked representative models for clusters — Lucy axolotl, Ornate Butterflyfish, adult unemployed villager, oak boat, and friends
- Variant-tier changes migrate progress losslessly: collected ALL fish carry into COMMON, and downgrading to SINGLE marks the base row as collected
- Bounded variant warm-up (max 200 models) so opening the Entities tab on the ALL tier doesn't spike the client
Fixed
- The ageable-mob tag wasn't loading on any save, so the bundled baby mobs (dolphins, polar bears, sniffers, and ~20 others) never registered. Fixed
- Water bottles are back in the Items tab
- Dirt path removed (not survival-obtainable)
- The Advancements tab badge actually fires on completion now
- "View Collection" on the singleplayer world picker shows your solo collection, not the union of every player who's ever joined the world
Files
collect_everything-1.4.0.jar(378.49 KiB) Primary
Metadata
Release channel
ReleaseVersion number
1.4.0Loaders
Fabric
Game versions
26.1–26.1.2Environment
Client and server, required on both


