Compatibility
Minecraft: Java Edition
1.21–1.21.1
1.20.x
1.19.x
1.18.x
1.17.x
1.16.x
1.15.2
1.15
1.14.x
Platforms
Fabric
Supported environments
75% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Links
Creators
Details
Licensed MIT
Published last year
Updated last month
Changelog
Latest changes (See all)
- include merge requests in logs (097d748)
- Merge pull request #35 from RuyaSavascisi/1.20.1 (6fde1e1)
- tr_tr.json Turkish Localization (59c9d51)
- remove overflowing bars from curseforge and modrinth incompatible mods (0491f26)
- only remove "* bump" version commits from changelog (98b56f3)
- add support for ethereal hearts from Eidolon:Repraised (485fcf5)
- fix config being overwritten on game start (aa0eacb)
- fix crash when adding color using ingame gui (cd8a8cc)
- enable support for eidolon chilled hearts (51b6dff)
- allow OverlayHeart to have no absorption or health hearts (2d0b30a)
- add support for opaque flag from the API (1ea9c6c)
- enable/disable blend for colored hearts (c4a0c55)
- add opaque flag to OverlayHeart (ab62796)
- go back to defaultBlendFunc after coloring a HeartDrawing (3899edd)
- add fabric-loom-remap flag to fabric api (6a6f889)
- change into default method, so it does not have to be implemented on the entrypoint (b48b6a0)
- make overlay hearts an actual overlay (ef8ae28)
- version bump (3a8fdf1)
- move api to its own submodule (602166c)
- initial work on support for chilled hearts from Eidolon:Repraised on Forge. - Need some solution for ethereal hearts. They act basically as normal health but have their own icon. Maybe just render them above regular health (but below absorption) or on top of existing health but colored in some way (10a0a64)
Files
Metadata
Release channel
ReleaseVersion number
4.3.13Loaders
Game versions
1.20–1.20.1Downloads
1731Publication date
August 9, 2024 at 12:06 PMPublisher
Terrails
Owner