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ColorLight-26.3-0.2.5-beta.5
Compatibility
Required content
Changes
Voxy now performs better and handles lighting loading internally; the system of clustering lights (4x4, 8x8, 16x16...) has been completely removed in favor of treating each light source individually. Lighting data is now saved to persistent storage at minecraft/colorlight/voxylight/<filename>.
It is compatible with Nvidium; lighting will not disappear during GPU rendering (though a crash may occur if Nvidium is disabled).
Switched from Lua to JSON format API.md
On top of that, all that remains before the full 0.2.5 release is to add DH compatibility.
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:DbLWxVRd:5VQjSq5g"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:DbLWxVRd:5VQjSq5g"
}

