Colormatic

Colormatic

Mod

Enables resource packs to add and change block and biome colors.

Client DecorationUtility

275.8k downloads
526 followers
Created3 years ago
Updated2 years ago

Follow Save
Host your Minecraft server on BisectHosting - get 25% off your first month with code MODRINTH.

Changelog

This release fixes two compatibility issues.

  • Blocks that are tinted white no longer lag the client when Sodium is installed
  • Add a layout property to grid format colormaps. The default grid column assignment has been changed to align with Optifine current and expected future column assignments.

Layouts control how the grid columns are assigned by default.

  • The default layout uses the current raw IDs of biomes as columns. As biome raw IDs may change from version to version, these assignments should not be considered stable.
  • The legacy layout uses the column assignment that 1.17 uses (for both vanilla and datapack biomes). Vanilla biomes added after 1.17 are assigned a column corresponding to a similar 1.17 biome.
  • The stable layout assigns each vanilla biome a column that is guaranteed to be stable across versions starting from 1.18. Datapack biomes are always assigned a column corresponding to a similar vanilla biome (even in Optifine formatted resource packs).

In order to preserve compatibility with Optifine formatted resource packs, the default grid column assignment has been changed to use the current raw IDs of biomes instead of their 1.17 values. This requires resource packs that use grid columns with the default column assignment to update. Resource pack artists that do not wish to update their colormaps can use the legacy layout in order to opt into the 1.17 column assignments.

Files

colormatic-3.0.0+mc.1.18.jar(193.78 KiB) Primary Download

External resources



Project members

kvverti

Owner


Technical information

License
LGPL-3.0-only
Client side
required
Server side
unsupported
Project ID