1.2.0
Compatibility
Changes
Version 1.2.0
Major Changes:
-
Added color support for status effects like poison, wither, and hunger, affecting both the Hearts and Hunger HUD.
-
Fixed the TNT timer by adjusting pagination to 7 to reduce screen clutter.
-
Replaced Low Health button with a new Low Warning icon.
-
Introduced a warning sprite for low armor durability.
-
Added a new “Other Settings” button with experimental features, including red entity hitboxes at close range, heart-point health display for PvP, and support for both main- and off-hand items with low durability warnings.
-
Implemented a safety fallback so the mod continues running properly even if bugs occur.
Minor Changes:
-
Refactored the code structure to improve clarity and readability.
-
Fixed minor positioning issues with HUD elements.
-
Fixed many bugs during testing and those lefout during early phases of the Mod.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:U8Th8xDB:310VEd1m"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:U8Th8xDB:310VEd1m"
}

